Tһe Lаst of Us Series Co-Creаtor Sһаres Adviсe for Future Video Gаme Adаptаtions

Craig Mazin, who co-created HBO’s The Last of Us, is worried about the future of video game adaptations.

the-last-of-us-puns

Given the immense success of The Last of Us and some other recent adaptations, we are likely to see an influx of new movies and TV shows based on video games. In some ways, that’s a wonderful thing, as the recent box office records set by The Super Mario Bros. Movie have also helped to show just how successful video game adaptations can be when done right. The other side of the coin is that other video game-based films may also be getting greenlit that perhaps shouldn’t be, at least that’s a concern held by Craig Mazin.

Mazin, who created The Last of Us for HBO with Neil Druckmann based on the video game, addressed the future of video game adaptations in a new interview. While speaking to Josh Horowitz for the Happy Sad Confused podcast (per TheDirect), Mazin shares his opinion that The Last of Us has the very best story ever told in video games, so that gave him an edge with the HBO adaptation. With that said, he notes that not every popular video game would necessarily translate well into a movie or TV series, and that has him a little worried about what could be coming next.

“I’m a little nervous, because we were working with, I think, what is, in my opinion, right, the best story told in video games. And I think for others certainly, people would have to admit it’s in the top ten,” Mazin explains. “There are a lot of video games that are great because of the gameplay and not necessarily, I think, ready for adaptation, or ready for an adaptation that’s going to work. So, look, best possible outcome is that we’re in for a lot of awesome adaptations. Worst possible outcome is there’s going to be a wave of bad adaptations.”

Ellie-Last-Of-Us-Scarecrow (1)

While some video game adaptations are doing very well these days, there have been many which have failed miserably. As someone involved with one of the most successful adaptations, Mazin offers some advice on how to avoid failure. This includes staying away from trying to adapt video games with a “convoluted plot,” along with a few other suggestions.

“It’s really especially in games where… either there’s so much convoluted plot, you get buried under it, or the main character is a faceless, voiceless cipher, or there’s a lack of a relationship in the story that is important, or the gameplay itself is based on high fantasy or high science-fiction to the point where it becomes a little bit disconnected from reality and and [isn’t] about the human condition,” he says. “These are the things that, if I were advising other people, I would be saying, ‘These are the things you have to be thinking about.’ And that doesn’t mean that you can’t make great high fantasy adaptations. You can. Some of the best adaptations are high fantasy and same for science-fiction. But the adaptation process is tricky and I think it’s very tricky for video games.”

However, there’s one key factor that’s perhaps most important for making a video game adaptation work. For Mazin, he believes that it comes down to having it made by people who are huge fans of the source material, as the fans can quickly pick up on when adaptations are made by studio suits who have no understanding of the games.

“The one thing I think we have definitely shaken, I hope, is the scourge of video games being adapted by people that don’t give a sh*t about the video game. I think that’s over,” Mazin explains. “And if it’s not then, I don’t know what’s going on, because if there’s one thing I hope people can take away from what Neil [Druckmann] and I did with The Last of Us is that you need to obsessively love the source material.”

He added, “You can’t just go, ‘It’s an IP.’ I hate IP. IP is a term that only lawyers should use… A beloved story with beloved characters; that’s what’s important, so people can love these things into existence. Then, I think there’s every chance for success.”

Related Posts

Former 49ers defensive player says QB Brock Purdy “is here to stay”

Logan Ryan appeared in five regular season games for the San Francisco 49ers in 2023. He started two of them. Ryan also played in all three of…

RHOBH: Annemarie Wiley Says She Spoke to One of Crystal “14 Friends,” Calls Her Actions “Pure Evil” and Suggests Crystal’s Living Her “Karma,” See Her Scathing Post

Annemarie Wiley shared she met another member of Crystal Kung Minkoff’s “14 friends” who “dropped her,” hinted that “what she did” to them was “pure evil,” and suggested she’s…

RHONY’s Jenna Lyons Thinks Kyle Richards is “Coming Over” to Her Team and Wants to Style the RHOBH Star Amid Morgan Wade Romance Rumors

Jenna Lyons revealed she would most like to style Kyle Richards because she believes the Real Housewives of Beverly Hills star is “coming over to [her] team.”…

Why Fans Are Focused on Kyle Richards’ Massive Cushion Cut Engagement Ring

People have been paying attention to the RHOBH cast member’s rings amid her separation from Mauricio Umansky.  There’s been a lot of chatter about Kyle Richards and her engagement and wedding…

Lisa Rinna Would ‘Love to Play a Murderer’ After Starring as a ‘Crazy’ Parent in Mommy Meanest (Exclusive)

In the Lifetime movie, Rinna stars as a woman who sends her own daughter anonymous, bullying text messages After Lisa Rinna exited The Real Housewives of Beverly Hills in early 2023,…

REPORT: Paul “PK” Kemsley Storms Off After Chat With Mauricio Umansky, and Steps Out Looking “Frazzled” to Film RHOBH Season 14 Amid Separation, See Video as Insider Speaks on Marriage & Split From Dorit Kemsley

Paul “PK” Kemsley was spotted filming for the upcoming 14th season of The Real Housewives of Beverly Hills on Thursday at The Henry in West Hollywood, California — just as he and his…